Blockchain will be used in games in 2022 through esports and P2E models : report

Newzoo, a gaming intelligence platform, expects that esports organisations would turn to blockchain to diversify their revenue streams.

Previously, the only way to make money from games was to publish gaming videos to the internet, stream game content, or compete in esports. However, by 2021, many people had learned that by using blockchain, gamers could make money simply by playing.

As play-to-earn (P2E) business models mature and blockchain implementation in esports becomes more popular, this trend may continue in 2022. P2E models will become increasingly viable in 2022, according to a forecast issued by gaming insight firm Newzoo, as gaming businesses aim to incorporate blockchain.

 

“Publishers may leverage blockchain technology to make player-to-player commerce more secure and legitimate in a centralised game environment.”

Additionally, the necessity to diversify revenue streams may push esports organisations to use nonfungible tokens in blockchain-based earning mechanisms. As a result, according to Newzoo, new esports business models utilising blockchain are beginning to emerge, with additional advancements expected in 2022.

Aside from these, the survey indicates that metaverse-related games may become more popular if younger players continue to play “proto-metaverse” games like Roblox, Fortnite, and Minecraft.

“The brand gold rush for virtual real estate is just just getting started,” according to Newzoo. More money may pour into virtual real estate as firms grasp the promise of metaverse gaming.

Axie Infinity, a Pokemon-inspired blockchain gaming platform, is now at the top of the blockchain gaming ecosystem. Experts believe that games like DeFi Kingdoms, Crabada, and Yield Hunt have the potential to overtake Axie Infinity and grab the top spot in the blockchain gaming business in the future.

In the meantime, the blockchain gaming community has taken efforts to give back to people in need by giving to charitable causes, in addition to playing games. In 2021, the community raised $1.4 million to aid storm victims.

 

Disclaimer: These are the writer’s opinions and should not be considered investment advice. Readers should do their own research.

Leave a Comment

Your email address will not be published. Required fields are marked *

Facebook
Twitter
Telegram

Recent Posts

Follow Us